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Hyper light drifter review jimquisition
Hyper light drifter review jimquisition












hyper light drifter review jimquisition
  1. #Hyper light drifter review jimquisition Pc#
  2. #Hyper light drifter review jimquisition series#

Klose said he likes a game that challenges you and forces you to adapt to the situations at hand, rather than button mash. Still, Deck13 wanted to stick with the punishing, action-RPG genre. This is what we think is really interesting, so we can play with this feeling of what's coming next." "But with our scenario, nobody knows what to expect. "We as players expect something to happen there. "We totally love fantasy environments, but they're a bit let's say sometimes, so people expect some things," Klose said. These improvements were applied to a new environment, where the developer "could put all our ideas in, and where it fits naturally." Klose said the team spent a lot of time digging through feedback and working on fixes for the already existing problems. But not necessarily because everything is nice and shiny."ĭeck13 is is seeking to both improve on its Lords of the Fallen formula - a game that received positive response from critics - and move beyond it. Sometimes you will maybe have a smile on your face when you find out. "You'll say, 'What's going on here?' when you play it, and then you'll find out.

#Hyper light drifter review jimquisition series#

Klose compares it to Fallout, a series that includes both brutal scenarios and offbeat humor. The team is aiming to set a tone that looks and feels harsh, but also still hits an over-the-top perspective.

hyper light drifter review jimquisition

"What we also like is we use things that you know from the real world so we can really pick up on stuff that's happening even today and put this into the story and into the design of the locations." "It's not a trip around the whole world," Klose said. The compound itself isn't just a factory, Klose told Polygon, but will open up new environments for players to explore. Murderous robots roam the blood-smeared compound, and there's no one alive left in sight. After being fitted with a work-issued exo suit, he blacks out and wakes to find himself in a very bad situation. He's not a fighter, but rather someone happy to have found a job. During a hands-off demo of the game shown to Polygon, Klose explained that players step into the shoes of a somewhat average guy in a bad situation.

#Hyper light drifter review jimquisition Pc#

The Surge, due out for PlayStation 4, Windows PC and Xbox One next year, is set several decades into the future. Instead, The Surge aims to deliver an over-the-top twist on the tough-as-heck gameplay style established by Lords of the Fallen. The game boasts a lot of sci-fi intrigue and bloody bravado, but Deck13 CEO Jan Klose wants to skip the stereotype of a dark and gritty future. Enemies hit hard, but so do you -€” focus on one spot long enough, and you'll get the chance to rip off a limb or two. Like its Dark Souls-esque predecessor, Lords of the Fallen, The Surge emphasizes tough, deliberate combat: slower strikes with one-on-one encounters. Its early levels are smeared with blood and fraught with confusion. The game was funded through Kickstarter and is set to be released officially in August of 2020- however it is already playable through a playtest which is updated regularly on the official Metal Weave Games website.Watch on YouTube | Subscribe to Polygon on YouTubeĭeck13's upcoming action game, The Surge, is brutal in every sense of the word.

hyper light drifter review jimquisition

Walters has also made most of the art for the game.Īccording to Walters, in order to have the game follow the canon of the video game's universe he regularly has talks with Alx Preston, the main designer of the video game and the owner and founder of Heart Machine, effectively making Preston a consultant on the project to an extent. The game is designed single-handedly by Andreas Walters of Metal Weave Games, with feedback from fans on his Discord server. For character creation there are a number of ways to customize including the choice between most of all the canon species of the Hyper Light Drifter universe, different knacks and quirks, classes and more. The game is on a different continent from the one the game takes place on and features dice-rolling, traits, a dashing mechanic, combat sessions and more. Hyper Light Drifter: The Role Playing Game, also known as Hyper Light Drifter: Tabletop Role-Playing Game, is an official tabletop role-playing game being developed by Metal Weave Games, based on the Hyper Light Drifter video game developed by Heart Machine.














Hyper light drifter review jimquisition